Mac Help Page

If this is your first time to play Alley 19 Bowling with a network connection,please review the instructions below for your connection method.

Note: You must have a Power Mac (iMac, iBook, G4, etc.) and Open Transport installed on your system to make an Internet connection.

Internet play - Hosting a game

  1. Make an appointment with your playing partner(s), via email or the telephone, to play at a specific time. Synchronize your watches, because you should be connecting with one another within one or two minutes.
  2. Make your Internet (PPP connection).
  3. Start up Alley 19.
  4. Enter your bowling name, choose a ball, and person.
  5. Click the Connect icon in the Pro Shop.
  6. First, select Open Transport (Host) as your connection method.
  7. On the next dialog box, choose TCP/IP as the protocol for advertising the game. Name your game or location if it is not filled in the way you want it following the word "Name: ". Click OK to proceed.
  8. The next dialog box will show "Players in game". Your name should be here. Other names will show up as the connections are made. You should wait at this dialog until all the players you are expecting show up in this box. Note: the players joining your game should not try to join you until you get to this dialog, then they should join within a few minutes. Timing is important to make a successful connection.
  9. When all your players are present, click Start
  10. Your final dialog shows "Locations". Click "Bowl" as soon as the "READY TO BEGIN" pointer points to your location.
  11. Now you should be in the bowling alley ready to bowl. If your connection did not work, then start over and try again. If you have not disconnected from the Internet, your IP address will remain the same.

Internet play - Joining a game

  1. Make an appointment with your playing partner(s), via email or the telephone, to play at a specific time. Synchronize your watches, because you should be connecting with one another within one or two minutes. Find out the name the hosting person plans to use for the game.
  2. Make your Internet (PPP connection).
  3. Find your current IP address. (This will change each time you connect via a modem). If you're using MacOS X, you can find your current IP address by going to System Preferences and then the Network control panel. You'll see your IP address (four groups of numbers separated by dots). On MacOS 8 or 9 systems, open the TCP/IP control panel to see your IP address.Write this number down.
  4. Start up Alley 19.
  5. Enter your bowling name, choose a ball, and person.
  6. Click the Connect icon in the Pro Shop.
  7. First, select Open Transport (Join) as your connection method.
  8. Make sure the TCP/IP is selected for the Network option.
  9. Paste (or type in) the IP address into the field labeled "Host Name". Name your game or location if it is not filled in the way you want following the words "Player Name: ". Click OK to proceed.
  10. Your name should now show up in the hosting player's dialog box. Nothing will happen on your end until the hosting player has collected all players and clicks "Start".
  11. When you see a dialog box labeled "Locations" and see a "READY TO BEGIN" arrow pointing to your location, click "Bowl".
  12. Now you should be in the bowling alley ready to bowl. If your connection did not work, then start over and try again.


Most information for these connections can be found in your CD booklet or the Read Me First file that comes with Alley 19. More information will be added on a regular basic as questions come up from users.

 

AppleTalk play

Use the Open Transport Host and Join Connectionmethods (assuming you have a Power Mac and Open Transport installed). Fromtwo to four players can play together. The person Hosting the game shouldgo first, then the others will Join the game. The sequence is similar togetting connected over the Internet, but there is no IP address to worryabout.

If you have a 68K computer, two people can stillplay over an AppleTalk network by using the Comm Toolbox Initiate and Waitmethods of connecting. Choose the AppleTalk ADSP option.


Modem-to-Modem play

Use the Comm Toolbox Initiate and Wait Connection methods. When you get the next dialog box, choose the Apple Modem Tool. You will have to fill in the "Dial Phone Number", and "Answer phone after" boxes. You can leave the Baud rate set to a high value like 56K even if you have a 14.4 modem.

The person joining (waiting) goes first. The hosting(initiating) player then calls the phone number to make the connection.This is the opposite order from the other methods.


Serial Connection play

Use the Comm Toolbox Initiate and Wait Connectionmethods. When you get the next dialog box, choose the Apple Serial Tool.Use the printer or modem port to connect your cable from the back of onecomputer to the other. Make sure each person has chosen the correct portin the dialog box that the cable is actually plugged into. Use the typeof cable you would use to connect a printer to your computer.

 

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